We are happy to tell you about the changes that are coming and will go live on Tuesday 13 November! These are only the most important elements of the upcoming patch:
The amount of experience needed to level up has been decreased on all servers. This means that you’ll have much higher levels after the patch!
We’ve changed training costs to make it easier to train at higher levels! The training and free points of progress have been recalculated to match those of a person playing with lowered costs and level requirements from the beginning.
We’re introducing many balancing changes with the patch. The most important of them are:
- More levels and effects of evolutions,
- Changes to some items, sets, evolutions, runes and talismans,
- Changes to the bonuses of all tattoos on Underworld,
- Changes to the amount of experience gained during expeditions,
- Evolution points at odd levels,
- And many others.
You can read about all the changes HERE.
We’ve completely changed how messages look. In the new reports, apart from the detailed information included previously, there’ll be a simple, animated version! In addition to that, resources gained will be summed up and items found will be sorted by quality. Currently we’ve implemented the new reports for quests, attacks and expeditions. We’ll keep working on this functionality so that there are more reports like these!
This patch upgrades the game to version 2.0. Once the changes go live, we’ll keep looking at the balance and make small changes if needed. The whole process shouldn’t take more than a month and after that we’ll be able to remove the “beta” part from subsequent patches!